Bestiary/Bosses

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List of bosses

World bosses

World bosses spawn across Gielinor either out in the open or in their lairs. World bosses are defined as bosses which spawn naturally, on their own, and can be killed at any time, as opposed to instanced bosses which spawn only in private lairs based on the actions of the player to whom the instance belongs. Some world bosses may, however, be killed in private instances for a price. Some world bosses, namely the Barrows brothers and God Wars Dungeon generals, also have additional requirements and mechanics related to finding and killing them. In the case of the Barrows brothers, they do not drop loot directly, but their defeat instead contributes to a single reward.

Boss Level Hitpoints Attack style(s) Location
Ahrim the Blighted
98 100 Magic Barrows
Karil the Tainted
98 100 Ranged Barrows
Dharok the Wretched
115 100 Melee (slash) Barrows
Guthan the Infested
115 100 Melee (crush) Barrows
Torag the Corrupted
115 100 Melee (crush) Barrows
Verac the Defiled
115 100 Melee (stab) Barrows
Mutant Tarn
--- --- --- ---
Black Knight Titan
120 142 Melee (crush) Asgarnian Ice Dungeon
The Untouchable
--- --- --- ---
Jungle Demon
195 170 Melee (slash)
Magic
Kharazi Jungle
Ice Troll King
--- --- --- Jatizso / The Fremennik Isles
Ice Queen
111 105 Melee (slash) White Wolf Mountain
Sea Troll Queen
170 200 Melee (crush)
Magic
Etceteria
Giant Sea Snake
100 --- Melee Miscellania and Etceteria Dungeon
Slash Bash
111 85 Melee (slash) Underground Pass
Kamil
154 100 Melee (slash) Ice Path
Skeleton Hellhounds
--- --- --- ---
Demonic Gorillas
275 380 Melee
Ranged
Magic
Crash Site Cavern
Lizardman shaman
150 150 Melee (crush)
Ranged
Lizardman Canyon / Lizardman Caves / Lizardman Temple
Porazdir
--- --- --- ---
Glod
68 100 Melee (crush) Grand Tree mine
Fragment of Seren
494 1000 Melee (slash)
Ranged
Temple of Light / Memoriam Device
The Nightmare
814 2400 Melee (crush)
Magic
Sisterhood Sanctuary
Sarachnis
318 400 Melee (crush)
Ranged
Magic
Forthos Dungeon
Chronozon
170 100 Magic Jaldraocht Pyramid
Merodach
--- --- --- ---
Barrelchest
190 255 Melee (crush) Harmony Island
Galvek
608 1200 Ranged
Magic
Dragonfire
Lithkren Vault
Giant Mole
230 200 Melee (crush) Falador Park
Deranged Archaeologist
276 200 Melee
Ranged
Tar Swamp
Dagannoth Supreme
303 255 Ranged Waterbirth Island Dungeon
Dagannoth Rex
303 255 Melee (slash) Waterbirth Island Dungeon
Dagannoth Prime
303 255 Magic Waterbirth Island Dungeon
Kalphite Queen
333 255 (x2) Melee (stab)
Ranged
Magic
Kalphite Lair
Kree'arra
580 255 Melee
Ranged
Magic
God Wars Dungeon
Commander Zilyana
596 255 Melee (crush)
Magic
God Wars Dungeon
General Graardor
624 255 Melee (crush)
Ranged
God Wars Dungeon
K'ril Tsutsaroth
650 255 Melee (crush)
Magic
God Wars Dungeon
Corporeal Beast
785 2000 Melee (crush)
Magic
Corporeal Beast Lair
Nex
1001 3400 Melee (crush)
Ranged
Magic
God Wars Dungeon

Wilderness bosses

The following world bosses are specifically located within the Wilderness, where players may attack each other. The one exception is the King Black Dragon: his lair, where the fight takes place, is not located in the Wilderness, but it can only be accessed through the Wilderness, and is thus still considered risky.

Boss Level Hitpoints Attack style(s) Location
Chaos Fanatic
202 225 Magic West of the Lava Maze
Crazy archaeologist
204 225 Melee (crush)
Ranged
Dareeyak ruins
Scorpia
225 200 Melee (crush) Scorpion Pit
King Black Dragon
276 255 Melee (stab)
Dragonfire(long-ranged)
King Black Dragon Lair
Chaos Elemental
305 250 Melee (crush)
Ranged
Magic
West of the Rogues' Castle
Revenant maledictus
397 1250 Ranged
Magic
Revenant Caves
Calvar'ion &
Vet'ion
264 (Calvar'ion)
454 (Vet'ion)
150 (Calvar'ion)
255 (Vet'ion)
Melee (slash)
Magic
Skeletal Tomb
Vet'ion's Rest
Spindel &
Venenatis
302 (Spindel)
464 (Venenatis)
515 (Spindel)
850 (Venenatis)
Melee (stab)
Ranged
Magic
Web Chasm
Silk Chasm
Artio &
Callisto
320 (Artio)
470 (Callisto)
450 (Artio)
1000 (Callisto)
Melee (crush)
Ranged
Magic
Hunter's End
Callisto's Den

Instanced bosses

As opposed to world bosses, instanced bosses are fought in their own arena. They are generally fought alone, with the exceptions of The Nightmare, which is a group instanced boss, and the Royal Titans and Yama, which are duo instanced bosses. Spawning instanced bosses either requires an action (Zulrah, Vorkath, and Yama), while others simply spawn upon entering the instance (Brutus, Obor, Bryophyta, Amoxliatl, Royal Titans, Phantom Muspah, Doom of Mokhaiotl, and both forms of the Nightmare).

Boss Level Hitpoints Attack style(s) Location
Obor
106 120 Melee
Range
Edgeville Dungeon
Bryophyta
128 115 Melee
Magic
Varrock Sewers
Zulrah
725 500 Melee
Range
Magic
Zul-Andra
Vorkath
732 750 Melee
Range
Magic
Ungael

Sporadic bosses

Sporadic bosses are those that cannot be fought whenever the player wishes. Instead, they require a special item of some sort to gain access to them, which is obtained by partaking in other more common activities. Naturally, these bosses are in instanced locations.

Boss Level Hitpoints Attack style(s) Location
The Mimic
186 230 Melee
Magic
Watson's house in Hosidius
Skotizo
321 450 Melee
Magic
The Catacombs of Kourend

Slayer bosses

Slayer bosses are a specific set of bosses that are only unlocked by training Slayer. Each one corresponds to another monster commonly assigned for Slayer tasks, which, with the exception of hellhounds, are also unlocked by training Slayer. In addition to a Slayer level requirement, each boss requires a task for either the boss itself or the equivalent monster in order to be fought.

Boss Level Hitpoints Attack style(s) Location
Abyssal Sire
350 425 Melee Abyssal Nexus
Kraken
291 255 Magic Kraken Cove
(Optionally instanced)
Cerberus
318 600 Melee
Range
Magic
Cerberus' Lair
Thermonuclear smoke devil
301 240 Range Smoke Devil Dungeon
Alchemical Hydra
426 1100 Range
Magic
Karuulm Slayer Dungeon
(Instanced)

Minigame bosses

These bosses are fought as parts of instanced minigames. The combat achievements for these minigames usually (but not always) relate to or at least require the defeat of the bosses, and, like other boss pets, pets rewarded by these minigames are typically smaller versions of the bosses.

Boss Level Hitpoints Attack style(s) Minigame
TzTok-Jad
702 250 Melee
Range
Magic
TzHaar Fight Caves

Skilling bosses

Skilling bosses are world bosses that are not fought conventionally, but rather by utilising non-combat skills to defeat them, either directly or indirectly. For this reason, they can be very different experiences to more conventional bosses, and require entirely different gear and equipment. The Hespori also is strongly linked to a skill (requiring Farming to spawn and giving Farming XP), but the fight against it only uses normal combat.

Boss Level Hitpoints Attack style(s) Location
Zalcano
N/A N/A Magic Prifddinas